Video Game Physics

You have got to give credits to this guy (dot physics). He (or she?) tries to figure out the rules of “nature” in a videogame called linerider using theoretical physics, which is basically a whole lot of math. If you know vector and trigs, this could be a good reading for you. Yes, probably most of you hate math, science, too complicated, yaddy yadda, bla bla. Still, isn’t it cool that people are able to formulate stuff about motion even in videogames? Not only that, videogames have their own set of rules, so exploring their physics can be a brave new world. (hat tip to Built on Facts)

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One Response to Video Game Physics

  1. […] Cool Science in Videogames Last time, I posted about a guy who used theoretical physics in a videogame named linerider to determine its […]

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